Level | Name | Effect | Components | Design | Form |
1 | Enchantment | Imbue an item | xN, e, M (x = number of effects/spells) | Unique | Index |
2 | Force Resistance | Strengthen item to resist destruction | xN, xF, xW, 2M (x = number of resists) | Unique | Index Focused |
3 | Extend Enchantment | Improve item usage to per Event | xN, 1S, e, 3M (x = number of effects/spells) | Bipartite | Focused Compass |
4 | Tether | Link an item to a person's Spirit | xS, N, 4e, 4M (x = target's current Spirit) | Bipartite | Summit Triadic |
5 | Force Immunity | Make an item immune to destruction | 5N, 5F, 5W, 5M | Bipartite | Empty Triadic |
6 | Empower Enchantment | Improve item usage to per Day | xN, 2S, e, 6M (x = number of effects/spells) | Tripartite | True Triadic |
7 | Disenchant | Remove an item's magic | 1N, xF, xA, M (x = item power level) | Unique | Index |
8 | Destroy Magic | Remove a magical effect | 2N, 8F, 8A, 8M | Bipartite | Variable Compass |
9 | Capture Enchantment | Create an item which may store a single skill | 2N, 1E, 1A, 1F, 1W, 9M, 9S | Tripartite | Inlaid Tridenary Triadic |
10 | Channel Enchantment | Improve item usage to per Refresh | xN, 3S, e, 10M (x = number of effects/spells) | Tripartite | Focused Triadic |